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Plugin order changes what each processor hears

Swap two EQs and nothing changes. Swap an EQ and a compressor, or a compressor and a saturator, and the sound does. Learn which orders matter and why.

· 7 min read Lesson 24 of 44 in Mixing & Mastering

In short

  1. Order matters when a processor reacts to level, like a compressor, limiter, gate or saturator; two clean EQs give the same result in either order.
  2. An EQ before a compressor changes what drives the gain; an EQ after it changes only the tone of what comes out.
  3. Put a compressor before a saturator for even distortion across notes, and after it when loud notes should bite harder; then compare both orders at matched level.
In this lesson (8)

Same plugins, different record

You have an and a on a bass. Out of curiosity you drag the EQ below the compressor. Nothing else changes, same settings, same plugins, and the bass now sounds different: the low notes stop pulling the whole sound down, and the movement feels looser. Then you swap two EQs on the vocal and hear no difference at all.

In a serial chain, every processor works on what the one before it hands over. That matters when a processor reacts to level, and a clean EQ does not.

Why it matters

Order is part of the sound

An insert chain is a series of stages, and each stage hears only the output of the stage above it. A compressor after an EQ hears the equalized signal. A saturator after a compressor hears a signal whose level has already been evened out. A at the end hears everything every earlier plugin did.

If you never think about order, you end up fixing its side effects with more plugins: a compressor that pumps on the low end because a boost sits in front of it, distortion that comes and goes with the performance, an EQ after the limiter that pushes peaks back over the ceiling.

The science

Which stages commute

A clean digital EQ is linear and time-invariant. Two such filters in series multiply their frequency responses, and multiplication does not care about order, so any ordering of filters in series gives the same overall response (Smith, 2007). Two EQs, a and a shelf, a delay and an EQ: swap them freely. The same is not true of an EQ that models analog , because that is no longer linear.

A compressor is not linear. Its gain depends on the level it receives (Giannoulis, Massberg and Reiss, 2012; see how compression shapes motion), so whatever changes that level changes the gain. Take a bass note whose low end drives the detector, 6 dB over the threshold of a 4:1 compressor. The compressor removes 6×3/4=4.56 \times 3/4 = 4.5 dB. Put a 6 dB low boost in front of it and the detector is 12 dB over, so the compressor removes 12×3/4=912 \times 3/4 = 9 dB.

On a steady note and at matched level, the tonal balance at the output ends up the same both ways: the lows sit 6 dB above the rest because the compressor turns every frequency down together. What changes is the gain movement. With the boost in front, the compressor works twice as hard and follows the low end, so the mids and highs dip twice as deep with every bass note. With the boost after it, the compressor reacts to the original signal and the boost shapes only the tone. The same logic is why a high-pass in front of a compressor is common: it stops rumble from steering the gain.

Figure 1. Four bass notes into a 4:1 compressor, drawn from a simulation. The bottom row is the gain the compressor applies to everything, mids and highs included. With the 6 dB low boost after the compressor, each note is 6 dB over and the gain dips about 4.5 dB. With the boost in front, the detector hears 12 dB over and the gain dips about 9 dB on every note.

Saturation is not linear either. A saturator bends loud input more than quiet input, so how much it distorts depends on the level that reaches it (Dutilleux, Dempwolf, Holters and Zölzer, 2011). Put a compressor first and every note reaches the saturator at a similar level, so the distortion is even. Put the saturator first and the distortion follows the performance, loud notes grittier than quiet ones, and the compressor then hears peaks that were already rounded off.

Figure 2. Four bass notes into the same soft saturator, drawn from a simulation. On its own, the loudest note peaks about 8.6 dB above the quietest, so the loud notes are flattened while the quiet ones pass almost clean. With a 6:1 compressor first and 6 dB of makeup gain, the notes arrive within about 2 dB of each other and all get bent by a similar amount.

The demo runs bass and chords through a waveshaper at matched level. Move the drive and listen to how much the sound changes with the level going in. That level is exactly what the stage before a saturator decides.

Listen

Hear saturation add size, not volume

Bass and chords, or a real mix, through a waveshaper, level-matched so you hear the harmonics rather than a louder signal. Watch the spectrum fill in.

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Start with your speakers or headphones low.

A limiter at the end of a master works the same way. A bright EQ boost in front of it gives the limiter more high-frequency peaks to catch, so it turns down harder on cymbals and consonants. The same boost after the limiter changes the tone of the limited signal and can push peaks back over the ceiling the limiter just set.

Try it

Swap the order, keep everything else

0 of 7 steps done

The EQ swap usually changes the movement more than the tone. The saturator swap changes which notes distort.

Common mistake

Following a chain order as a rule

"EQ before compression" and "compression before saturation" get passed around as rules. They are starting points, and each one is right for some parts and wrong for others. The useful question is which stage should hear which version of the signal. Decide whether the compressor should react to the boosted low end, and whether the saturator should hear the raw dynamics or the evened ones, then order the chain to match.

The other mistake is comparing two orders without matching levels. Swapping a compressor and an EQ often changes the output level, and the louder version tends to win (see loudness bias).

Takeaway

Ask what should drive what

For every nonlinear plugin in a chain, decide what it should hear. Fix level problems before the compressor, as in the lesson on clip gain. Cut what should not steer the gain before it, and boost what is purely tonal after it. Put saturation after compression when you want the grit even, and before it when you want the grit to follow the playing. Keep the limiter last. Linear EQs can go anywhere. The lesson on what plugins compute sorts plugins into linear and nonlinear changes, and that split decides whether their order matters.

3 questions

Check yourself

  1. You swap the order of two clean digital EQs on a vocal: a high-pass, then a presence boost. What changes?
  2. A bass note's low end sits 6 dB over the threshold of a 4:1 compressor. You add a 6 dB low boost before it. How much gain reduction now?
  3. You want a bass line to distort by the same amount on loud and quiet notes. Which order helps?

Sources

Show all 3
  • Dutilleux, P., Dempwolf, K., Holters, M., & Zölzer, U. (2011). Nonlinear processing. In U. Zölzer (Ed.), DAFX: Digital Audio Effects (2nd ed., ch. 4). Wiley.
  • Giannoulis, D., Massberg, M., & Reiss, J. D. (2012). Digital dynamic range compressor design: A tutorial and analysis. Journal of the Audio Engineering Society, 60(6), 399-408.
  • Smith, J. O. (2007). Introduction to Digital Filters with Audio Applications. W3K Publishing. ccrma.stanford.edu/~jos/filters/

Next lesson · 25 of 44

Reverb moves emotion forward or backPre-delay and decay decide whether a vocal feels close or far away. Set the gap before the room and the length of the tail so the singer stays in front.

Previous: A vocal pocket that opens when the singer sings

Portrait of Virzy Guns

Written by Virzy Guns

Songwriter and producer, founder of Virzy Guns Production. Now building HealingWave.