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How to put reverb on bass without mud

"No reverb on bass" protects you from three real problems. A filtered, short, narrow return avoids all three and lets the bass share the room with the band.

· 7 min read Lesson 28 of 44 in Mixing & Mastering

In short

  1. High-pass the bass reverb return around 250 Hz so the room hears the harmonics and string noise while the fundamental stays dry.
  2. Keep the return short and narrow: a long low tail blurs the next note, and a wide one puts low end in the sides where mono playback loses it.
  3. Automate a longer tail only where the bass leaves space, such as the last note before a break.
In this lesson (8)

The bass that lives outside the room

The drums are in a room, the keys have a plate, the vocal has a hall, and the bass is a dry DI that seems to sit in front of the speakers. In a dense track that can go unnoticed. In a sparse ballad or a slow jazz tune, the bass sounds like it was recorded somewhere else. Then you remember the rule, no reverb on bass, and leave it.

The rule protects you from real problems. Put a full-range hall on the bass and the low end turns to porridge. But the problems sit in specific places, and once you know where, you can give the bass a room and keep the low end clean.

Why it matters

Three ways a bass reverb goes wrong

The first is overlap. A long tail is still ringing when the next note starts, and two low notes at once do not separate the way two high notes do. The second is colouration. The are short delayed copies of the bass, and a delayed copy added to the dry signal cancels some frequencies and boosts others. The third is width. A stereo reverb spreads its output across both channels, and low end in the sides is the part that suffers when the mix is folded to mono, as the lesson on stereo low end explains.

Each of these has its own fix, and none of them requires the bass to stay dry.

The science

Critical bands, combs and harmonics

The overlap problem comes from how the ear splits sound into bands. Below about 500 Hz, a critical band is roughly 100 Hz wide (Fastl and Zwicker, 2007). Two tones inside one band are hard to hear as two clear pitches. A few hertz apart they beat at the difference between their frequencies, and further apart the beating speeds up into roughness. A1 is 55 Hz and B1 is 61.7 Hz, so a tail of A1 under a new B1 beats about 7 times a second.

How loud the old tail still is depends on the decay time TT and the note length dd. A tail falls 60 dB in TT seconds, so by the next note it is down:

ΔL=60 dT  dB\Delta L = \frac{60\,d}{T} \;\text{dB}

For eighth notes at 120 , dd is 0.25 s. A 2.5 s hall is only 6 dB down when the next note arrives. A 0.5 s room is 30 dB down.

The colouration problem is a . Add a copy delayed by τ\tau at relative level aa, and the response is ∣1+a e−j2πfτ∣|1 + a\,e^{-j 2\pi f \tau}| (Zölzer, 2011). Notches fall where the copy arrives half a cycle late, at f=1/(2τ)f = 1/(2\tau) and its odd multiples. For a 5 ms reflection that is 100 Hz, 300 Hz and 500 Hz. At half level the notches are 20log⁡10(1−0.5)≈−620 \log_{10}(1 - 0.5) \approx -6 dB deep and the peaks 20log⁡10(1.5)≈+3.520 \log_{10}(1.5) \approx +3.5 dB high.

Figure 1. One reflection 5 ms after the dry bass, at half its level, drawn from the real maths. Notches fall at 100 Hz and 300 Hz, 6 dB deep, with 3.5 dB peaks at 200 Hz and 400 Hz. A bass note near 100 Hz loses level; one near 200 Hz gains it.

A real reverb has many reflections at many delays, so instead of one tidy comb you get a ragged response, and with a moving bass line each note lands somewhere different on it. That is part of why reverbed bass sounds uneven from note to note. The demo uses an equal-level copy, which makes the effect much stronger than one reflection would. Try a few milliseconds of delay and listen to the low end thin out.

Listen

Hear two copies of a bass cancel

The same bass note on two layers. Delay one by a few milliseconds or flip its polarity and the low end thins out, then disappears.

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Start with your speakers or headphones low.

The fix for both problems is the same: keep the out of the reverb. For a bass with a saw-like spectrum, where harmonic nn has amplitude 1/n1/n, the first two hold about 76% of the power. A on the return removes most of what overlaps and combs, and the reverb still hears the upper harmonics, the string noise and the attack. Those are what tell the ear the bass is in the same room as the drums.

Figure 2. A 12 dB per octave high-pass at 250 Hz on the reverb return, drawn from the real filter maths, with the harmonics of an A1 bass note marked. The reverb gets the 55 Hz fundamental 26 dB down and the second harmonic 14 dB down, while the eighth harmonic at 440 Hz is almost untouched.

Try it

Give the bass a room it can live in

0 of 7 steps done

The full-range hall blurs the line and changes in mono. The filtered, short, narrow room makes the bass sound like part of the band, and the low end barely moves when you switch the return off and on.

Common mistake

Filtering the bass instead of the reverb

When reverbed bass gets muddy, the reflex is to high-pass or cut the bass track itself. That thins the dry bass and leaves the reverb's low end untouched. Filter the send or the return, so the dry signal keeps its weight and only the reverb loses its lows.

The second mistake is judging bass reverb on speakers in an untreated room. The room's own modes already blur and colour the low end, so you cannot tell which smear is yours. Check on good headphones too, as the lesson on low end in a small room suggests.

Takeaway

Reverb the harmonics, keep the fundamental dry

I treat "no reverb on bass" as "no reverb on the fundamental". High-pass the return, keep it short and narrow, and the bass joins the room without paying for it in the low end. Save the long tail for the spots where the bass has the floor to itself.

3 questions

Check yourself

  1. A reverb on a bass line has a 2.5 s decay. The notes are eighth notes at 120 BPM. How far has each note's tail fallen when the next note starts?
  2. Why do two low bass notes a tone apart blur together when one rings into the other?
  3. You high-pass the bass reverb return at 250 Hz, 12 dB per octave. What does the reverb still receive?

Sources

Show all 2
  • Fastl, H., & Zwicker, E. (2007). Psychoacoustics: Facts and Models (3rd ed.). Springer.
  • Zölzer, U. (Ed.). (2011). DAFX: Digital Audio Effects (2nd ed.). Wiley.

Next lesson · 29 of 44

Too clean can sound unfinishedA perfectly edited digital mix can sound like separate files playing at once. Gentle saturation adds harmonics that thicken parts and help them sit together.

Previous: When reverb masks the next line

Portrait of Virzy Guns

Written by Virzy Guns

Songwriter and producer, founder of Virzy Guns Production. Now building HealingWave.