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What bus compression glue really is

A bus compressor turns every track on the bus down by the same amount at the same moment. That shared movement is what engineers hear as glue, and too much of it pumps.

· 7 min read Lesson 20 of 44 in Mixing & Mastering

In short

  1. A bus compressor computes one gain from the sum of its inputs and applies it to all of them, so the loudest element moves everything else.
  2. A couple of dB of shared movement that recovers before the next hit makes parts move together; more than that, or a release too slow for the tempo, pumps.
  3. Filter the low end out of the detector when the kick is steering the whole bus, and judge the result at matched level with the full mix playing.
In this lesson (8)

The word everyone uses

Someone hears your rough mix and says it needs glue. You put a across the drum bus or the mix bus, pull the threshold down a little, and something changes: the parts feel more like one performance. Push further and the cymbals start breathing with the kick.

Glue sounds like a vague, almost mystical quality. What the compressor does is simple enough to draw: it turns everything on the bus down by the same amount at the same moment.

Why it matters

One detector, one gain, many tracks

On separate channels, each compressor listens to its own track and moves its own gain. On a bus there is one detector, and it hears the sum of everything routed there. When the snare hits, the sum gets louder, the compressor turns down, and the vocal, the pad and the hi-hats on that bus all go down with the snare.

None of those parts did anything. They move because they share the gain. With a small amount of reduction that recovers before the next hit, the parts start to rise and fall together, in time with the loudest events in the music. With a lot of reduction, or a release slower than the beat, the sustained parts audibly duck and swell. That is pumping, and the same mechanism, aimed on purpose, is what sidechain ducking does.

Figure 1. A steady pad shares a bus compressor with kick and snare, drawn from a simulation. The pad never changes, but the gain the drums trigger is applied to it. At 2:1 the pad dips about 2 dB after each hit and is back before the next one. At 6:1 with a lower threshold it dips about 9 dB, and after the first hit it never gets back within about 3 dB of where it started. The pad rows use nearly four times the vertical scale of the bus rows, so the dips are easy to see.

The demo's drum loop is a small bus in itself: every drum in it shares one compressor's gain. Listen to what the sound between the hits does as you lower the threshold. Then switch Source to Real mix: the same compressor now works on a whole mix, the glue this lesson is about.

Listen

Hear compression change the shape of a hit

A drum loop, or a real mix, through a compressor, level-matched so you compare movement, not volume. Change the attack and listen to the snare.

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Start with your speakers or headphones low.

The science

One gain applied to a sum

For a bus with tracks x1x_1 to xNx_N, a feed-forward compressor computes its gain from the summed signal and multiplies the whole sum by it:

y(t)=g(t)∑i=1Nxi(t)g(t)=f(∑i=1Nxi(t))\begin{aligned} y(t) &= g(t) \sum_{i=1}^{N} x_i(t) \\ g(t) &= f\left( \sum_{i=1}^{N} x_i(t) \right) \end{aligned}

Here ff is the threshold, ratio, attack and release machinery from the lesson on compression and motion (Giannoulis, Massberg and Reiss, 2012). Compare that with a compressor on each track, where every xix_i gets its own gi(t)g_i(t) and the tracks move independently. On the bus, every level change the compressor makes is shared, so the tracks' envelopes become partly correlated with whatever drives the detector. On a stereo bus the left and right sides are normally linked to the same gain as well, so a hit on one side does not pull the image toward the other.

Bregman's account of suggests why shared movement sounds cohesive: sounds whose levels change together at the same time tend to be grouped as one source, a cue he discusses under common fate (Bregman, 1990). Applying that to is an interpretation rather than a measured result, but it fits what engineers describe: a little common movement makes separate parts feel like one event.

The detector also decides who steers. It reacts to the sum, so the element with the biggest peaks sets most of the gain movement, and on a drum or mix bus that is often the kick. Many bus compressors offer a on the detector path for this reason. It changes only what the detector hears, so the kick still passes at full weight while steering the gain less.

Figure 2. An example detector filter: a 12 dB per octave high-pass at 100 Hz on the side chain only. At 50 Hz the detector hears the kick about 12 dB quieter, so the kick steers the gain less. The audio itself passes unfiltered.

Try it

Watch one hit move the bus

0 of 7 steps done

Exaggerating first makes the shared movement easy to hear. Back at a couple of dB, it shows up as parts that sit together rather than as an effect you can point to.

Common mistake

Adding glue to cover a balance problem

Glue cannot fix a balance problem. If the vocal is too loud against the band, a bus compressor turns the band and the vocal down together whenever the drums hit, and the vocal is still too loud. Fix the balance first, then compress the bus.

The other mistake is judging with makeup gain on, so the louder compressed version wins. Match the levels and listen to the sustained parts, where shared movement shows first. Over a whole song, heavy bus compression can also shrink the lift from verse to chorus, the same cost the lesson on the final loudness push describes for limiting.

Takeaway

Glue is a timing decision

Treat a bus compressor as a decision about which events move everything else, and how fast everything comes back. Pick the release so the gain returns in time with the beat, keep the amount small, and filter the detector if the kick is steering the whole bus. On a mix bus I start with a couple of dB of reduction at most; past that, pumping tends to arrive before glue does. When parts still feel separate, the cause is usually arrangement or balance, and more bus compression will not reach it.

3 questions

Check yourself

  1. A pad and a drum kit share a bus compressor. The pad never changes level. What happens to it when the snare hits?
  2. A bus compressor with a 12 dB per octave detector high-pass at 100 Hz hears a 50 Hz kick how much quieter?
  3. Your mix bus compressor makes the chorus pump against the tempo. Which change helps first?

Sources

Show all 2
  • Bregman, A. S. (1990). Auditory Scene Analysis: The Perceptual Organization of Sound. MIT Press.
  • Giannoulis, D., Massberg, M., & Reiss, J. D. (2012). Digital dynamic range compressor design: A tutorial and analysis. Journal of the Audio Engineering Society, 60(6), 399-408.

Next lesson · 21 of 44

Sidechain lets one track control anotherA sidechain feeds one signal to the detector and turns down another. The same routing drives kick and bass ducking, de-essing, bus compression and ghost triggers.

Previous: Transient shaper or compressor for punch

Portrait of Virzy Guns

Written by Virzy Guns

Songwriter and producer, founder of Virzy Guns Production. Now building HealingWave.